- By the time she’s 21 years old, a student will play nearly 10,000 hours of video games. But can kids play their way to learning? An increasing number of educators are recognizing that students aren’t responding to old-school lectures, and they’re looking to engage the gamer generation by bringing gaming into the classroom.
Since 2009, an entire school, New York City’s Quest to Learn, has used gaming-based learning principles to help students achieve. Instead of sitting kids in front of a screen all day, the school uses a gaming curriculum centered on systems-thinking. It helps students learn history and math by adopting the behaviors and habits of, for example, real historians or mathematicians. To top it all off, the students are also learning how to design their own games.